How Algorithms Weaken Youngers Mental Health through Screen-time?

Bidita Rahman
5 min readApr 1, 2021

Every computerized device uses algorithms to perform its functions with a set of instructions to accomplish the task. It is most important automated functions on business purpose and also computer purpose. However, algorithms describe some mathematical terms problems before creating the formulas and processes that create computer science results. Moreover, the programmer inputs the outcome parameters, and they are repeatedly doing their test accuracy. It is a step-by-step procedure to set the programs without errors.

The algorithm may recognize its exposure to certain pieces of content among humans with a psychical profile close to yours has resulted in the sort of view shift it seeks. Also, it may serve with content that is expected to be maximally productive for someone with its selective viewer’s life experience. In the long run, the algorithm may even be able to generate such maximally effective content from scratch, specifically for human behavior — FRANCOIS CHOLLET, Deep Learning Researcher, Google.

Algorithms are manipulating humans through every detail of the environment. The light tap on the screen, which featuring three digits before the decimal place. That the secret to manipulating humans to hold the screen longer. It is a multi-bit screening with an extension of binary screening in every pixel in a continuous-tone image that can be used with multiple absorptance levels. The color of artifacts changes because of the absorptance level between grey levels because algorithms have a multi-bit screen because of the entire range of gray levels to create a high-quality multi-bit screen. The computer needs a graphics system for standard visualization for realistic looking’s with three-dimensional evolution and design. The realistic-looking contain millions of polygons because of the interactive frame rates. Also, features including theatrical lighting, and counterclockwise floor plans, and disorienting layouts are the cause of spending more time because behind this, and it’s related to the business and Advertising industry. Their big customers are youngers who used devices with strong energy and enthusiasm. Youngers need to minimize their emotional storm, so they need quick gratitude from the digitalization such as social media, games. And, they attract more than older.

Recently, I participated in a Workshop on Screen-time Savvy: Skills and Strategies to Deepen Digital and Media Literacy from Harvard School of Education. And, discuss the screen-time-related concerns with the professionals and educators in the forum, and studying related research and articles, it comes out enormous learnings from the analysis. After successfully finishing my tasks, I decide to continue on it in detail.

Early data from a landmark National Institutes of Health (NIH) study that began in 2018 indicates that kids spend more than two hours a day on screen-time activities scored lower on language and thinking tests, and some children with more than seven hours a day of screen time experienced thinning of the brains.

According to the MIT Technology Review, 2004, age three to five years old took a test to measure their abilities and detailed the children’s screen time. The scanning revealed that kids who spent more time in front of the screens had white matter integrity that means it can be roughly thought of as the brain’s internal communication network. Researchers found that long nerve fibers are sheathed in fatty insulation that allows electrical signals to move from one location of the brain to another without obstruction.

The integrity of that structure is how well organized the nerve fibers are and how developed they with the association of the cognitive function for their learning language. The MIT technology review mentioned a clear link between higher screen use and lower white matter integrity in the children that structural change appears to have high screen time associated with lower language and literacy skills. It also finds rigorously controlled for multiple comparisons across the brain.

Screen-time has been linked to lower levels of physical activities which may problems with mental health and social advancement. Also, Children who spend more time in front of screen-time tend to have higher obesity rates than children who spend less time in front of screens.

Moreover, Screen-time rewires the brain itself, especially an adolescent. Psychologists examined that playing violent video games is connected with aggressive behavior. Researchers found 200 such studies and found that screen time identifying the direction of causality. As a result, researchers effectively multiply one uneasy relationship by another and need to make statistical adjustments. Clear conclusions are tough to come by and complicated because a brain scan is no more than a snapshot with a time being a year from now, and its observed relationships could be reversed.

The light from cell phones and other electronic devices can disturb sleeping patterns, which in turn can have a serious impact on mental health — worsening symptoms of anxiety or depression. Moreover, it is helping to alleviate negative feelings and boost mood, and it feels more anxious, depressed, or lonely after using social media.

Screen-time related to social media uses, and researchers found that excessive social media has a strong possibility of a negative outcome and made the life of risky decision making such as drug and gambling. Researchers from Michigan State University researched 71 participants take a survey on their Social Media dependency and asked questions about their feelings, and those who use social media excessively exhibited the worst choices in the task. Also, those who use social media less made more desirable choices.

Disengaging negative consequences to physical brain development from positive ones will be enormously complicated, given the many other factors probably in play: the effects of marijuana use, drinking, genetic changes, differences at home or school, and facing the entire emotional storm of adolescence, sometimes alone. Most parents want their children to experience their childhood with some natural playing outside the home, such as parks and playgrounds. However, to busy with the screen time may take place from their life outside to inside box. Children are now facing an emotional storm at digital media through screen-time. Moreover, they may scatter their focus from one point to other.

Reference Link:

Screen time might be physically changing kids’ brains | MIT Technology Review

The New York Times ‘Screen Time’ Is Over — The New York Times (nytimes.com)

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